﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Qreed.Xna
{
    public interface ITransformEffect
    {
        Matrix View { get; set; }
        Matrix World { get; set; }
        Matrix Projection { get; set; }
    }

    public class BasicTransformEffect : BasicEffect, ITransformEffect
    {
        public BasicTransformEffect(GraphicsDevice device, EffectPool effectPool)
            : base(device, effectPool)
        {   
        }
    }
}
